Wwe 2k battlegrounds switch review3/24/2023 WWE 2K Battlegrounds is striking for its simplicity. Also, for as highly touted as the color commentary duo of Mauro Ranallo and Jerry “The King” Lawler is, it’s rather bland and you tend to hear the same sound bites repeatedly. There are some rather obvious omissions, like Nia Jax’s recent tag team partner Shayna Baszler. Slaughter, and Yokozuna alongside newer faces like Asuka, Bayley, Bray Wyatt, Naomi, and Xavier Woods. You can tell the launch line-up attempts to pay tribute to both new and old wrestlers, with icons like Andre the Giant, Mankind, The Rock, Sgt. It also generally does a good job with representation too. There are times when things might seem a bit glitchy or average, but it generally seemed more stable than a launch WWE 2K game. If you go online-only, complete with cross-play, you could register for or pay Bucks for different Tournaments or go through a brief King of the Battleground. Most have offline and online multiplayer options, though Royal Rumble is a solo experience offline. 2, Tag Team, Tornado Tag Team, and Triple Threat. Exhibition is divided into Men and Women's categories, though each division has the same sorts of matches: Fatal 4-Way, Gauntlet, One-on-One, Royal Rumble, Steel Cage 1 vs. The other modes are about quickly getting into a match, well barring the Switch loading times, and going through different sorts of matches. Though, to be fair, it is much more limited compared to a typical WWE 2K character creator, with a lot locked away behind buck-purchases and unlocks, so it’s almost worth spending time playing the Campaign and Battleground Challenge before getting too invested. Its bonuses are definitely more progression focused, to help you with building out a custom character’s skill-tree and appearance. You have a similar progression, where you see a grid with icons representing matches and rewards. (Also, Billy Huggins and Polly Velle are pretty good names.)īattleground Challenge feels similar, only there’s no story. The people there can sometimes feel a little generic, but it’s a good way to learn the ropes. Completing one person’s journey unlocks things like power-ups and cosmetics. In the Campaign, you have seven original characters each going through matches and attempting to become stars. The WWE 2K Battlegrounds single-player efforts with player input and stories offer rather basic tales. It won’t exactly have all the same style, as you might expect. It’s not necessarily bad or anything like that, but more like it is catering to a wider audience that wants goofy fun. The game even reminds you of certain buttons to press when you’re in a round, rewards you for performing certain actions, and spends a lot of the early days reminding you how to play. Controls are very simple, with combos exceptionally easy to pull off and specials connected to a joint button press, and there are silly sorts of power-ups. Since the movesets are simplified and characters fit into stereotypes like All-Rounder, Brawler, High Flyer, Powerhouse, and Technician, people might not fight or exhibit the skills you expect. The characters are caricatures of their famous counterparts for the most part, so there will be some that look nothing like the people they’re supposed to be. Its roster is going to attempt to be deep, but you have to spend in-game Bucks you earn or buy to unlock them. It’s not as technical as the typical, flashier WWE 2K offerings. See, WWE 2K Battlegrounds is an arcade style wrestling game. It might not look as good or be as technical, but it certainly feels like there’s effort here to keep people entertained. You can also take part in King of the Battleground and Online Tournament modes against folks online. (Yes, there’s a character creator.) You have different Exhibition modes. It has its own Campaign and Battleground Challenge, for modes that involve original or created characters. Not that it can do everything, but it certainly tries. I like to imagine one of WWE 2K Battlegrounds’ diminutive and stylized wrestlers yelling, “Anything you can do, I can do better” at its WWE 2K20 sibling. It feels like a goofy way to regroup and reset, something sorely needed after a bad year. WWE 2K Battlegrounds isn’t some stellar, revolutionary, and momentous savior come to right all wrongs. It might have even left people wondering what’s next for WWE games. The yearly installment didn’t deliver what people expected, especially with Yukes no longer involved and Visual Concepts completely taking the reins.
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